![]() Indemand but common stuff like skillers from pul to ist at the very most, plain skillers should not go over mal and I wouldn't pay over um tbh. Otherwise it goes on a mule for the lulz and eventually dropped into a free game for the newbzĪny slightly more useful but still quite common tings would probably go between 1wss and an um at most. ![]() Most items, that are cute and temporarily useful are worth a shard at the most, if anyone actually desires it in particular. Not sure what the conversion rate is to wss, last season wss was 0.01-0.02, probably 0.01 or less, now due to droprate. It’s much easier to maintain a rune value chart as rune values remain fairly static, as they are somewhat pegged a lot on the Horadric Cube formula for upgrading runes. 75, lo 1.5, sur 1.75, ber 3.5, jah 2, cham 0.5, zod 1. Good to see the effort, though just my 2 cents on this as you will find that over time these values will change quickly. On SC (prices are different on HC, but you sound like an SC player), in s1 you've got pul. When a set item is selected items in the entire set are listed, and the ones in the set you have in your possession are highlighted. When a character is equipped with all the items of a Set, additional bonus magic attributes are added as well. Nonetheless things probably won't change too much. Set Items are uniquely named and have several magic attributes. Oh sweet summer child, how do you expect there to be a stable price list less than one week into the season, after changes to runewords and important uniques?
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